GTTOD Get To The Orange Door
System requirements for GTTOD Get To The Orange Door
GeForce 8800 Ultra / Radeon R9 255
AMD FX-8320 Eight-Core / Intel Core i5-7500 @ 3.40GHz
4 GB / 8 GB
2 GB
Not required
About GTTOD Get To The Orange Door
GTTOD: Lost in Reflection is the free prologue chapter for Get To The Orange Door, packed with new content that lays out how you ended up in the chasm and why all those chads need to be thwacked. The base concept is intact: parkour-driven FPS in an 80s retrofuturist neon world, with intense speed at every level.
Classic and modern shooter mechanics mix freely. Wall-run, slide, clamber, and dash through each map gun-first, with momentum as the main weapon and shooting as the closer. 38 unique guns each carry an alternative fire mode, opening up loadout combinations that match different traversal styles.
Multiple modes give you reasons to keep playing the same levels, the synthwave soundtrack stays bass-heavy throughout, and GTTOD remains in active development with the developer engaging the Discord and Subreddit on changes.

