MX Bikes
System requirements for MX Bikes
GeForce GTX 970 / TBA
Intel Core i5-4590S @ 3.00GHz / TBA
4 GB / TBA
2 GB
Not required
About MX Bikes
MX Bikes is a deeply technical motocross simulator built around a scratch-developed physics engine that models motorcycle dynamics and setup options at a level closer to professional driving sims than to mainstream racing games. The game explicitly omits AI riders and a career mode — what's here is the bike, the track, and other humans online — and that focused scope is the point. The simulation depth is where the design budget went.
The physics model includes automotive industry-standard tyre simulation, chassis flex, dynamic terrain deformation that changes lap by lap as the surface gets churned up, and a full wet-terrain and wet-weather simulation that meaningfully affects handling. User-selectable rider gestures, plugin interfaces for real-time telemetry export to external programs, and full setup customisation make it usable as a serious training tool rather than just an arcade racer.
The multiplayer layer supports LAN and online racing with dedicated server hosting available. Data is collected during events for cross-rider statistical comparison. Customisation extends to painting the bike, helmet, kit, boots and gloves, and a comprehensive tools-and-documentation package lets advanced users build their own tracks, bikes, helmets and protection from scratch and integrate them into the game. Native VR support for Oculus Rift and SteamVR (HTC Vive, Valve Index), plus FreeTrack and EDTracker support, give the simulation the kind of head-tracking immersion the underlying physics actually benefits from.

