The Long Drive
System requirements for The Long Drive
GeForce GTX 650 / GeForce GTX 1050
Intel Core i3-6100 @ 3.70GHz / Intel Core i5-7500 @ 3.40GHz
4 GB / 8 GB
700 MB
Not required
About The Long Drive
The Long Drive is built on the premise that freedom is the gameplay. There's an almost infinitely generated desert, a car of your choice to maintain, and a road that goes far enough to test whether you've packed enough fuel, water, and patience to handle whatever happens. Approximately 500 kilometers of range per full tank is the planning unit.
The simulation is honest about what it models. No invisible walls. No HUD warnings for driving the wrong direction. Distant mountains are actually distant — go climb one if your car can handle the terrain. Mirrors adjust as physical objects, not menu sliders; lean out the window at full speed if you want to. Survival elements are minimal but real: food, water, basic maintenance.
Alexey Galchenko's design is uninterested in storytelling and very interested in atmosphere. The desert feels empty because it is empty. Settlements appear at intervals; gas stations are essential and unreliable; the long stretches between landmarks are where the game's loop actually lives. Couch the road trip metaphor however you want — the game expects you to find your own reason to keep driving.

