Totally Accurate Battlegrounds
System requirements for Totally Accurate Battlegrounds
GeForce GTX 770 / GeForce GTX 1650
Intel Core i5-3470 @ 3.20GHz / Intel Core i5-6500 @ 3.20GHz
8 GB
5 GB
Not required
About Totally Accurate Battlegrounds
Totally Accurate Battlegrounds is Landfall's send-up of the Battle Royale boom, taking the genre's conventions seriously enough to ship a fully functional 60-player shooter while treating its physics layer as the actual entertainment. Every character wobbles, every ragdoll behaves on its own physics, and every weapon — from balloon crossbows to inflatable hammers to shallow pots with long handles — feels exactly as ridiculous as the cartoon physics suggest.
The match format covers Squad, Duo and Solo modes. You start by skydiving face-first into a building, scrabble for weapons across a fun-sized map, and try to outlast the increasingly small remaining player count. The endgame leans into the parody — the final phase of any match becomes a guns-blazing version of the floor-is-lava, with players hopping precariously on whatever structures remain while attempting to shoot each other off. 90+ weapons cover the spectrum from competent firearms to deliberately silly improvised armaments.
The surrounding systems extend the joke without ever quite breaking it. Catchphrases are limited to combinations of three words drawn from a fixed vocabulary, which produces emergent meme communication during matches. A blessings-and-curses system rewards players doing very well (and not so well) with random modifiers that further skew the chaos. Limbo mode keeps eliminated players involved rather than just dead. The whole package is committed to extracting laughter from physics-driven multiplayer shooting, and largely succeeds.

