Cat Quest II
System requirements for Cat Quest II
Intel HD 520 / Intel UHD Graphics 620
Intel Core i3-2100 @ 3.10GHz / Intel Core i7-7500U @ 2.70GHz
4 GB / 8 GB
600 MB
Not required
About Cat Quest II
Cat Quest II returns to the cartoon kingdom of Felingard from Singapore-based studio The Gentlebros, this time with two protagonists instead of one. A cat king and a dog king, both deposed and both rivals at the start, are bundled together against their will and sent across a continent at war between the cats of Felingard and the advancing dogs of the Lupus Empire. The writing leans into the cat-and-dog pun rate without apology — expect a steady stream of catventures, paw-some discoveries and fur-midable fighters.
Mechanically the sequel adds a switch system that lets you swap between the two characters on the fly, in solo play or local co-op, with each pet bringing different gear and spell loadouts to the same fight. The weapon roster expands beyond the original's swords to include staves and other types, every weapon has its own attack pattern, and a passive ability system layers modifiers that recombine into a surprising range of builds.
Around the combat sits a 2D open-world action RPG structured a lot like the first Cat Quest: a soft difficulty curve, scaled exploration of an interconnected map, dungeons with their own traps and obstacles, and a long list of side quests with miniature stories of their own. The expanded magic system lets you mix elemental spells for new offensive options, and most of what made the original a comfort game — gentle pacing, readable controls, plenty of small jokes — carries over intact.

