Kiwi Clicker - Juiced Up
System requirements for Kiwi Clicker - Juiced Up
GeForce 705M / Quadro K600
Intel Core i3-530 @ 2.93GHz / TBA
2 GB / 4 GB
200 MB
Not required
About Kiwi Clicker - Juiced Up
Kiwi Clicker - Juiced Up is an idle/clicker game built around running a kiwi delivery line for the consumption of demanding fruit-hungry kings. You produce kiwis, bag them, X-ray them and deliver them, earning Koins for each batch. Each station along the delivery line can be upgraded individually, and strategic spending lets you remove bottlenecks and accelerate the entire production chain past the point of human comprehension.
Three profession skill trees expand the game's depth. Archery powers up clicker and auto-clicker gameplay — fire arrows at click targets to drive yields. Alchemy supports semi-active play through a selection of potions that strengthen your stations. Carpentry is the idle specialization, automating gameplay and granting bonuses that grow even while you're not at the keyboard. Each profession has its own skiwitree (the developer's spelling), and combining specializations across runs is part of the strategy.
Prestige sits on top as the long-term progression layer. Cash in a run to unlock new features, permanent multipliers and access to mechanics that weren't available before. Transcending further lets you sacrifice more kings, accumulate more bonuses, and progress through the demonikiwi cycle that the game explicitly states does not end.
For anyone who has lost time to idle games before, this is exactly the genre's appeal — a deep multiplicative number system, a strategy layer hiding under what looks like aimless clicking, and the small joy of watching a counter scale by orders of magnitude. The kiwi-themed presentation gives the whole thing a sense of humor most clicker games skip.

