My Friendly Neighborhood
System requirements for My Friendly Neighborhood
GeForce GTX 470 / GeForce GTX 980 Ti
Intel Core i5-7400 @ 3.00GHz
8 GB / 12 GB
15 GB
Not required
About My Friendly Neighborhood
My Friendly Neighborhood is a survival horror game built around a chilling premise: a long-cancelled Saturday morning children's puppet show, The Friendly Neighborhood, has unexpectedly clicked back to life and started broadcasting again, years after the studio shut down. The colourful cast of puppets are eating each other on air, and the city dispatches Handyman Gordon to investigate the studio building and either fix the broadcast or, ideally, shut it off entirely.
The game leans into classic survival horror conventions without ever resorting to gore as a substitute for atmosphere. Non-linear exploration, map-based navigation, careful resource management, and a roster of plenty-of-fun-to-fend-off puppet adversaries make up the core loop. The Rolodexer is the signature weapon — a device that fires individual letters of the alphabet at the puppets, with each letter functioning as a piece of ammunition. Knowing your ABCs becomes literally tactical. Other unique weapons round out the arsenal alongside the kind of melee options the genre expects.
The environmental variety is broader than the premise suggests. The studio building expands from the obvious sound-stage sets into the production-side back-of-house spaces — Ray's Workshop, cardboard crayon hallways, technical control rooms — and the world's tonal balance between cute-puppet-aesthetics and survival-horror-anxiety carries the campaign without ever fully tipping either way. A grid-based real-time inventory references the System Shock lineage, and the post-game Neighborhorde mode extends play after the main campaign for players who want to keep fighting puppets.

