Cities Skylines
System requirements for Cities Skylines
Intel Iris Xe / Radeon RX 560
Intel Core i7-930 @ 2.80GHz / AMD Ryzen 7 2700X
8 GB / 16 GB
4 GB
Not required
About Cities Skylines
Cities: Skylines is Colossal Order's modern take on the classic city-building sim, and the game most players reached for when SimCity stumbled. You play as mayor of a city you build from the ground up, balancing the standard set of municipal pressures — education, water, electricity, police, fire, healthcare, sanitation — against a working economy in which citizens actually behave like inhabitants rather than abstract demand counters.
Traffic simulation is the system the studio leans on hardest, drawing directly from their earlier Cities in Motion work. Roads, intersections, public transport networks and pedestrian flows all matter, and a poorly planned arterial will produce real congestion that affects everything downstream. A districts-and-policies layer lets you carve the city into zones with different rule sets — industrial specialisations, smoking bans, free public transport, education incentives — which shifts your role from administrator to genuine policy-maker for each neighbourhood.
The day-night cycle affects citizen schedules, traffic densities and the efficiency of certain zoned activities, so cities that look fine in daylight reveal new bottlenecks after dark. Modding support is extensive and Steam Workshop integration is deep — most long-running players are running dozens of community-built assets, road plug-ins, simulation tweaks and entire imported maps. The game has been the de facto serious city-builder for the better part of a decade largely because the community kept extending it.

