Colony Ship A Post-Earth Role Playing Game
System requirements for Colony Ship A Post-Earth Role Playing Game
GeForce GTS 450 / GeForce GTX 970
Intel Core i3-530 @ 2.93GHz / AMD Ryzen 5 1600
4 GB / 8 GB
17 GB
Not required
About Colony Ship A Post-Earth Role Playing Game
Colony Ship is a turn-based party-based RPG set aboard a generation ship launched to Proxima Centauri in 2754. Inspired by Heinlein's Orphans of the Sky, your character has never seen Earth and never will see Proxima either. After a violent mutiny ended the original government, you must navigate a treacherous path among contentious factions striving to dominate the Ship, with friends and enemies determined by your choices.
The game's core systems support a skill-based character with no classes. Combat is difficult: outnumbered, outgunned, and demanding control of Accuracy, Evasion, and Damage (dealt and taken). Stealth uses a detection model based on guard perception and thermal vision, with noise generated by every action. If you avoid combat entirely, Persuasion, Streetwise, and Impersonate let you talk through almost everything. Stats, skills, reputation, deeds, and choices all track consequences.
Ten party members (max party size 4) and well over a hundred characters populate the Ship's many locations: the Pit (a sprawling cargo-container shantytown), Hydroponics (overrun mutant jungle), the Armory, Mission Control wreckage, the Shuttle Bay, the Factory. Multiple major factions (Protectors of the Mission, Brotherhood of Liberty, Church of the Elect, People of the Covenant, the Pit's Freemen, and more) each claim their own truth about the Ship's purpose.

