Lost in Vivo
System requirements for Lost in Vivo
GeForce GTX 750 Ti
Intel Core i3-4130 @ 3.40GHz / Intel Core i7-4770 @ 3.40GHz
4 GB / 8 GB
600 MB
Not required
About Lost in Vivo
Lost in Vivo is a horror game explicitly about claustrophobia. A storm forces your service dog down a broken sewer drain, and you follow into the sewers to find them. What starts as a search becomes a descent into a much stranger network of tunnels, rooms, and chambers where other people — also stricken by abnormal or psychological fears of their own — have ended up.
The encounters underground play out like case studies. Each character you meet carries a specific phobia rendered through the environment around them, and you can sometimes help them, sometimes free yourself by understanding theirs, sometimes find that everyone involved is beyond help. The horror is psychological rather than gore-driven, leaning into the actual texture of what claustrophobia and other anxieties feel like.
Akuma Kira's design uses retro low-poly visuals to compress the visual register into something flatter and more unsettling than photorealism would manage. The game has full controller support if you set the controls correctly before launch — keyboard rebinds break controller compatibility, so the menu instructions matter.

