No Time — фон

Сюжет

16.1 ч

+ сайд

20.5 ч

100%

32.5 ч

No Time

star

7.9

14 апр. 2019 г.

Lost in Days Studio
steam_logo

System requirements for No Time

GPU

GeForce GT 710M / TBA

CPU

Intel Core i5-3230M @ 2.60GHz / TBA

RAM

4 GB / TBA

MEM

2 GB

SSD

Not required

Similar to No Time

About No Time

No Time is an open-world time-travel sandbox set on a fictional Pine Island, where the central premise is that you can type in any date between 1 AD and 3033 AD and the world re-renders to match that period — buildings, NPCs, technology, the economy, even the people related to you. You're working for your friend Edward on his scientific affairs, the mysterious Time Agents are hunting for evidence that anybody is messing with the timeline, and the simplest way to die in the game is to behave conspicuously enough that they notice.

Mechanically the game leans into the absurdity of its own concept. You can stalk your past selves through time, race them, or just observe them living the life you remember; you can also accidentally cause a paradox by being seen by yourself. The world reshapes itself based on which year you select, with a full day-night cycle, weather, seasons and special in-world events that happen on specific dates. NPCs marry, have children, age and die across procedurally generated family trees, and economic conditions in a given year can push them into criminal careers.

The full feature set is openly described as a work in progress, with multiplayer cooperative play via a Steam Friends P2P system, crafting (for both weapons and special time chips that unlock specific locations), a customisable time machine with Workshop support, and a main story estimated at around twelve hours alongside a sprawling side-quest layer. The tone is closer to amused than serious — most of what makes the game memorable is the weird scenarios that emerge when its time-tracking systems collide with its NPC simulation.