The Bookwalker Thief of Tales
System requirements for The Bookwalker Thief of Tales
GeForce GTX 760 / GeForce GTX 1060
Intel Core2 Duo E8290 @ 2.83GHz
6 GB / 8 GB
12 GB
Not required
About The Bookwalker Thief of Tales
The Bookwalker: Thief of Tales casts you as Etienne Quist, a writer who lost his ability to write after being convicted of a crime he doesn't want to talk about. A criminal boss offers him a deal to restore his talent: dive into specific books, steal legendary items from their stories — Thor's Hammer, Excalibur, others — and bring them out into reality.
The gameplay alternates between Etienne's small apartment in the real world and the book worlds he enters as a Bookwalker. Each book has its own rules, challenges, and inhabitants — medieval prisons, snow-capped mountains, futuristic spaceships. You can persuade, deceive, or fight your way past anyone who stands between you and the artifact. The book inhabitants are not real... or are they? The question is genuinely open.
A sentient caged page becomes Etienne's partner-in-crime and advisor across the campaign. Puzzles often require carrying items between the real and book worlds — a crowbar from your apartment might unlock a chest in a book, an item from a book might solve a problem in your kitchen. The ink-manipulation mechanic adds a third axis of object interaction, letting you reshape elements within the book itself.

