Turok 2 Seeds of Evil
System requirements for Turok 2 Seeds of Evil
GeForce GTX 460 / TBA
Intel Core2 Duo E6600 @ 2.40GHz / AMD Phenom II X4 945
1 GB / 2 GB
1 GB
Not required
About Turok 2 Seeds of Evil
Turok 2: Seeds of Evil picks up after the original game: the Chronocepter has been hurled into a volcano, but the explosion wakes the Primagen, who wants to merge Earth with the nether world. A new Turok inherits the job of stopping him.
The remaster, built on Night Dive's Kex Engine 3.4, restores six quest levels — Port of Adia, the Death Marshes, the Lair of the Blind Ones and others — with 35 enemy types that flinch and stagger differently depending on which body part is hit, and that retreat or regroup when outgunned.
The armory runs past 20 weapons, including the Shredder's ricocheting shotgun shells and the Cerebral Bore, which locks onto a target's skull before drilling through it. One sequence has you stomping enemies from the back of an artillery-mounted Triceratops.
Multiplayer combines maps and assets from both the PC and N64 versions, adds a new "Last Turok Standing" mode, and supports split-screen plus cross-play across Steam, GOG, LAN, and direct IP. Quick-warp travel, save-anywhere, and improved AI round out the remaster's quality-of-life work.

