Death Trash
System requirements for Death Trash
GeForce GTX 460 / TBA
Intel Core i5-8400 @ 2.80GHz / TBA
2 GB / TBA
1 GB
Not required
About Death Trash
Death Trash is a single-player open-world RPG with the depth of old-school CRPGs and the controls of a modern action game. The setting is a post-apocalyptic wasteland where cosmic horrors long for humanity but find punks with shotguns standing in their way — a tonal blend that draws from post-apoc, horror and cyberpunk classics without belonging cleanly to any of them.
Gameplay covers real-time ranged and melee combat, stealth, multiple-choice dialogue, item inventory (and a separate worm inventory, because the setting demands it), crafting, and a quirky skill list that includes pickpocketing and puking — both of which have legitimate uses in the game's specific brand of social engineering. Character customization runs through stats and the choices you make during play.
The world is hand-painted and handcrafted rather than procedural. You travel between locations via the world map and explore organic, individually designed scenes — gritty deserts, ruins, underground temples. You can talk to the Fleshkraken. You can visit the Puke Bar. You can descend into ancient sites and expand your awareness. The character interactions are dense, often weird, and consistently written with a specific voice.
Player freedom runs unusually deep for the genre. Manual saves anytime. Dialogue can be exited mid-conversation. Kill everyone or kill no-one — the game accommodates both. Local co-op lets a second player drop in for the full campaign with their own character, stats and inventory but shared quest progress; the two players are restricted to the same location and the world map travels together, with a shared-screen default and an optional permanent split-screen. Online co-op isn't planned, but Steam Remote Play Together works.

