10,000,000
System requirements for 10,000,000
GeForce 9800 GT
Intel Core2 Duo E8290 @ 2.83GHz
64 MB / 128 MB
50 MB
Not required
About 10,000,000
10,000,000 is a match-3 puzzle game grafted to a dungeon crawler RPG. Tile matches on the bottom of the screen drive a side-scrolling character above, with sword tiles attacking monsters, staff tiles casting spells, lock tiles opening chests, and stone/wood tiles paying for upgrades back at the home castle.
Each run is an attempt to push deeper into the dungeon before time or HP runs out. Score is the currency of progress: hitting 10,000,000 is the win condition, and each failed run still feeds upgrades — better weapons, stronger spells, new skills bought at the trainer — that make the next attempt go further.
A secondary inventory layer carries items like magic scrolls that reshuffle the board and food that restores stamina. Optional potions raise both the difficulty and the score multiplier, so high-score chasers brew themselves into harder runs deliberately.
Developed by Luca Redwood (EightyEight Games), whose earlier work includes You Must Build a Boat. The match-3-as-roguelike formula was novel when this released in 2012 and has since influenced a whole subgenre — this is one of the cleaner expressions of the idea.

