Neon Chrome
System requirements for Neon Chrome
GeForce GTX 580 / TBA
Intel Core i3-4130 @ 3.40GHz / TBA
2 GB / TBA
200 MB
Not required
About Neon Chrome
Neon Chrome is a top-down twin-stick shooter from 10tons, the studio behind cult favorite Crimsonland, set inside an arcology — a single massive sci-fi mega-structure where every floor procedurally regenerates between runs. The Overseer at the top of the tower is the goal, and his small army of security guards, lethal assault drones, cyborg soldiers and devastating military robots is what stands in the way. Death sends you back to the start with permanent stat upgrades purchased from your accumulated credits — health, luck, damage, defense, plus over four dozen cybernetic enhancements that range from defensive systems to full-on assault upgrades.
The environment is the standout feature. Almost everything can be destroyed with weapons or cybernetic abilities — you can shoot through walls, blow rooms apart entirely, or obliterate whole floor sections while pushing toward the next objective. That destructibility folds back into combat tactics: enemies hiding behind walls aren't safe, but you also can't trust your own cover for long.
Before each run you pick from three randomized 'assets' — combinations of class, weapon and ability the game rolls procedurally. A sneaky assassin with mines plays nothing like a robust corp soldier with incendiary grenades, and every asset keeps the permanent improvements you've accumulated stacked on top of its base traits. Local shared-screen co-op supports 2-4 players, a level editor and mod support extend the long tail, and over a dozen weapons plus the perk system mean every run can experiment with a different combination of abilities.

