Stick Fight The Game
System requirements for Stick Fight The Game
GeForce 510 / TBA
Intel Core i5-4200U @ 1.60GHz / TBA
1 GB / TBA
400 MB
Not required
About Stick Fight The Game
Stick Fight: The Game is a physics-driven couch and online brawler built around the stick-figure aesthetic of late-90s flash animation. Two to four players spawn into a small arena, weapons drop from above at unpredictable intervals, and the round ends when only one stick figure is still moving. There is no single-player mode — the entire game is designed around other humans being in the room or in the lobby with you.
Combat runs on the same procedural animation system that Landfall used in Totally Accurate Battle Simulator, so every punch, fall and ragdoll death has the same loose, surprising physicality. Weapons range from sniper rifles and snake guns to pistols, lasers and miscellaneous instruments that explode in ways the game refuses to telegraph clearly, and the level geometry is highly interactive — platforms collapse, lava floods, gravity flips, walls slide.
A hundred official levels ship with the game, but the level editor and Steam Workshop are where most of the long-term play lives: more than a hundred thousand community-made stages, from precise duelling arenas to elaborate gauntlets that exist primarily to humiliate everyone in the lobby. Short rounds, hard pivots in mid-fight, and the fact that any stick can die to almost anything keep the game closer to a party loop than a competitive shooter.

