Civilization IV Beyond the Sword — фон

Civilization IV Beyond the Sword

star

7.8

18 июл. 2007 г.

Firaxis Games
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System requirements for Civilization IV Beyond the Sword

GPU

GeForce 6600 / TBA

CPU

Intel Pentium 4 3.80GHz / TBA

RAM

1 GB / TBA

MEM

5 GB

SSD

Not required

Similar to Civilization IV Beyond the Sword

About Civilization IV Beyond the Sword

Beyond the Sword is the second and larger expansion for Sid Meier's Civilization IV, and the one most veterans point to when they argue Civ IV was the strongest entry in the series. It concentrates almost all of its new material on the post-gunpowder eras, the part of a Civ game that had historically thinned out, and rebuilds the late game with new units, buildings, technologies and victory paths.

A major content layer comes in the form of eleven scenarios, designed both by the Firaxis team and by members of the community, ranging from historical conflicts to alternate-history setups. Ten new civilisations join the roster — Portugal, the Babylonians and the Netherlands among them — alongside sixteen new leaders, including additional faces for existing civs such as Hammurabi, Abraham Lincoln and Sitting Bull. Five new wonders, from the Statue of Zeus to Cristo Redentor and the Mausoleum of Maussollos, slot into the wonder race.

The systems work is where the expansion shows its weight. Corporations operate like a parallel religion system, founded by the player and spread across the world in exchange for resource tributes; espionage is overhauled and pulled forward in the tech tree, with new options for spying, fomenting unrest and protecting your own secrets; random events introduce natural disasters and civic demands that disrupt long-term planning. Advanced Starts let you skip ahead with a custom-budgeted empire, the Apostolic Palace offers an earlier diplomatic victory path, and the AI was rewritten to depend less on difficulty handicaps and more on actually making competent decisions.