Little Kitty, Big City
System requirements for Little Kitty, Big City
GeForce GTX 650 / TBA
Intel Core i5-760 @ 2.80GHz / TBA
4 GB / TBA
4 GB
Not required
About Little Kitty, Big City
Little Kitty, Big City puts you in the paws of a curious cat that has somehow ended up far from home after a nap went wrong. Getting home is the official goal. Everything else the city has to offer is the actual game — and the actual game is large, distractible and full of small ways to cause problems.
The city is an open-world playground designed for a cat's perspective. Knock objects off shelves. Climb where you're not supposed to. Trip humans walking past. Take a nap in the sunshine for as long as you want. A cast of chatty stray animals lives across the neighborhood, each with their own small problems you can help with — or pointedly ignore — and the quests they hand out shape the rest of the run.
The game leans into the joy of being a cat rather than into challenge. There's no failure state in the conventional sense; the worst that happens is someone shouts at you. A growing wardrobe of adorable hats can be collected from across the city and worn at will, which is a deceptively important game system once you realize you can complete the story in a different hat each time.
The runtime is compact and the tone is warm. Anyone looking for a meditative little game about being small, soft and absolutely uninterested in respecting boundaries will find it does exactly that.

