DISTRAINT 2
System requirements for DISTRAINT 2
GeForce 8800 GS / TBA
Intel Core2 Duo E6600 @ 2.40GHz / TBA
2 GB / TBA
300 MB
Not required
About DISTRAINT 2
DISTRAINT 2 is the sequel to Jesse Makkonen's small Finnish psychological horror adventure, picking up Price, the protagonist of the first game, after the events that defined his earlier collapse. The setup is direct — Price sold his humanity to secure a partnership at the leading firm McDade, Bruton & Moore, and the sequel is largely about whether anything of him can be recovered, or whether the choices he made are simply going to be the rest of his life.
The gameplay is intentionally minimal. You move left and right through hand-drawn 2D side-scrolling environments, collect inventory items, and solve puzzles to advance the story. The interface is stripped down to almost nothing on screen so that the focus stays on the writing, the atmosphere and the soundtrack. Carefully composed music written specifically for each situation does much of the emotional work, and the sound design carries a quiet dread that the visuals — restrained, often beautiful in their bleakness — refuse to undercut.
The tone leans heavily on the horror register but knows when to release pressure with dark humour, and the story rewards players who pay attention to the surrounding details rather than rushing the puzzles. Hand-made in Finland by a solo developer with no asset-flip shortcuts, the game runs short — most players finish in three to four hours — and the brevity is the point. It says exactly what it intends to say, in the order it intends to say it, and then stops.

